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Started by DavidR at 01-07-2008 10:25 AM. Topic has 5 replies.

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   01-07-2008, 10:25 AM
DavidR is not online. Last active: 15/08/2008 08:44:01 DavidR



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Joined on 03-02-2006
Bristol, UK
Rank 12 Magi Diabolique
2nd Edition - Yellow Dawn - now published
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¦ dialling in from workstation ¦

Preview or purchase a copy here: http://www.lulu.com/content/923035


08:47 GMT, Monday 7th January 2008. I suppose I should be celebrating. Yellow Dawn (2nd Edition) was finally released today. It's described as a 2nd Edition because the 1st Edition was a grubby, badly put-together PDF... so this 2nd Edition really represents the first true incarnation. However, it has been born amongst the mucus, burst blood vessels and cerebral aching of a full-on flu... so I'm in a vague mental state, hardly conducive to writting lots of promotional copy or shouting from the rooftops.

Yellow Dawn has been a journey. Closely intwined with my departure from the Agency (Mid-2005) and rebuilding my life from this point. I started putting together the crappy PDF 1st Edition around late 2005. It was early 2006, sitting in my mum's study in Jesus Mound, that I first launched it upon an unsuspecting world... it was around this time that I pulled together the old-players from Game who still lived in Bristol, and brought in some fresh blood. The first ever Yellow Dawn session happened early 2006, at Simon P's house, in Bristol. I was apprehensive, desperately hoping it would work as a concept; I needn't have worried...it was an amazing session. The 1st EditionPDF had a 1,000 requests in 6 months. As a proof-of-concept it was a roaring success. Apart from this, nothing of real significance happened with Yellow Dawn as a product, until early 2007.

I'd just come back from 6 weeks in Newcastle, following my Dad's death (Nov 2006) and launched into an amazingly productive and creative period. I published my novel God Seed, and several other projects, and then I sat down to take the crappy Yellow Dawn PDF and write it up as a professional product. It took me until the middle of June, working flat-out, day after day, week after week, for months...

So Mid-June 2007 arrived, Yellow Dawn was written, the cover art was done, the project seemed finished and I crashed out, went back up to Newcastle and spent a month partying (and cat sitting) in Jesus Mound whilst mum went off to the arctic for four weeks. It was now 2 years since I'd left the Agency, and most of that period I'd avoided any kind of employment, living on my savings, giving me the time and creative freedom I required. After a month out, I got stuck back in. A proof copy had arrived, it looked fantastic, but there were typos..., and some of the systems were brand new and needed play-testing. July to December saw a large number of Yellow Dawn sessions taking place in Cosy Castle, Bristol... and I'm deeply grateful to the support and loyalty of the guys who turned up every couple of weeks and dedicated an entire Saturday to the game.

So it's done now. Polished and published and available to be bought. There's a handfull of free scenarios for people to download to get them moving, but really, Yellow Dawn has been written to be played with scenarios from any-other game system. It's a soft launch; I'm going to leave it to simmer for a few weeks whilst I build up a marketting plan, and push on with writing the major campaign (Shadows of the Quantinex).

Here's to success in 2008.

Djr

 

Preview or purchase a copy here: http://www.lulu.com/content/923035


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   01-08-2008, 9:37 AM
Kevin is not online. Last active: 01/07/2008 14:58:40 Kevin



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Joined on 03-29-2006
Rank 6 Master of spheres
Re: 2nd Edition - Yellow Dawn - now published
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Been to Lulu. Looks good. Well done, mate.
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   01-08-2008, 10:00 AM
DavidR is not online. Last active: 15/08/2008 08:44:01 DavidR



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Joined on 03-02-2006
Bristol, UK
Rank 12 Magi Diabolique
Re: 2nd Edition - Yellow Dawn - now published
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Thanks buddy. :o))))


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   01-09-2008, 3:48 PM
Tony Jordan is not online. Last active: 25/07/2008 18:55:57 Tony Jordan



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Joined on 03-02-2006
Rank 10 Nyarlathotep's Nemesis
Re: 2nd Edition - Yellow Dawn - now published
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Good work :-)

Are you planning on doing a pdf version as well?

Also, what changes have you made - is it mostly tidying?

And have you got yourself a copy yet?


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   01-09-2008, 3:58 PM
DavidR is not online. Last active: 15/08/2008 08:44:01 DavidR



Top 10 Posts
Joined on 03-02-2006
Bristol, UK
Rank 12 Magi Diabolique
Re: 2nd Edition - Yellow Dawn - now published
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No, there won't be a PDF version - too easy for it to become bootlegged.

Major changes to several sections, including combat, scavenging, how zombies behave, occult, a complete set of new Mythos entities, new mythos operations, rules on running a business, all the new skill definitions for improving a business (as per your character); essentially, the changes render your copy of the rules redundant, and worth only in value of "nice to have one of the first copies ever printed". For this reason, I'm willing to order in a new copy for you and Hagen (to replace the original copy you each bought and paid for).

I've ordered a copy for myself to run the games with; when it arrives and I'm happy with it, I'll start pointing the public towards it. At the moment I'm doing nothing to promote it - although any positive reviews you can make (on LULU for example) would be greatly appreciated.

If you take a look at my original proof copy this Saturday, you'll get an idea of the number of changes that have happened.

Djr


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   01-09-2008, 5:01 PM
Tony Jordan is not online. Last active: 25/07/2008 18:55:57 Tony Jordan



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Joined on 03-02-2006
Rank 10 Nyarlathotep's Nemesis
Re: 2nd Edition - Yellow Dawn - now published
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Cool, I saw the changes for Mythos, and I know you mentioned targeting that, but looks like theres been quite a lot more amended too!


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